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Text RPG Engine

 
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Text RPG Engine

KYA
11 Aug, 2008 - 09:30 AM
Post #1

#include <nerd.h>
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Hey guys! I've seen this idea been shot around many a forum, so I decided to practice some OOP skills and see how far I can get with the development of a text RPG engine. My goal is to initially get all the code down and playable in a text environment and then a simple GUI to entice some more testing. It's currently being written in C++ (as of right now, its platform independent, but I may use the WinAPI for the GUI, we'll see).

Part of the idea is template/generic programming. This will allow mods so people can write in their own stories etc... At the moment I'm thinking this will be in the form of reading in text files for the most part. Thoughts, suggestions, criticisms, etc... will be greatly appreciated.
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abgorn
RE: Text RPG Engine
11 Aug, 2008 - 10:02 AM
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Is this in the planning stages, or have you already started making it?
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KYA
RE: Text RPG Engine
11 Aug, 2008 - 10:51 AM
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#include <nerd.h>
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Already started, but that really doesn't mater I don't think.
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Tom9729
RE: Text RPG Engine
11 Aug, 2008 - 12:12 PM
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Cool!

Try to keep it platform independent. icon_up.gif Does a text RPG game really need a GUI?
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KYA
RE: Text RPG Engine
11 Aug, 2008 - 12:17 PM
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#include <nerd.h>
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no, but i think it will attract more attention with one, plus console text just gets plain boring after a few minutes smile.gif
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Tom9729
RE: Text RPG Engine
11 Aug, 2008 - 12:35 PM
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QUOTE(KYA @ 11 Aug, 2008 - 04:17 PM) *

no, but i think it will attract more attention with one, plus console text just gets plain boring after a few minutes smile.gif

You could always make it randomly change colors. Maybe throw in some random flashing to spice things up. tongue.gif
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KYA
RE: Text RPG Engine
11 Aug, 2008 - 12:38 PM
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#include <nerd.h>
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Good Point
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