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To those of you who want to make an MMO game

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To those of you who want to make an MMO game, Making a Mass Multiplayer Online Game

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gabehabe
7 Aug, 2008 - 01:05 PM
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It takes a lot of work to make an MMO. And I don't mean a few hundred lines of code. Not even a few thousand. To make that game that you always wanted to make, it's gonna take a lot of experience. Don't start trying to figure out how to make an MMO if you've never wrote any code before, it will rot your brain.

The most important things that you will need before even considering how to make an MMO game are:
  • A lot of experience (and I mean years of experience
  • A very devoted team~ And that doesn't just mean you and a few of your friends/classmates
  • Lots and lots of time - and I mean years
  • It's best to have a working knowledge of a few programming languages, too

Nothing but hard work will help you to create an MMO game. If you don't have years of experience, and a dedicated team, you don't stand a chance. Sorry to burst your bubble, but that's just the way it is. Start small~ otherwise everything will become too much and you'll end up quitting, and never making that game that you wanted to make. I strongly recommend that you take a steady learning curve, particularly when you begin learning to program. If you don't, then everything will come crashing down pretty soon.


Recommended books:
Please only post if you have something constructive to say~ a recommended book, website, or just some general advice. I don't want this to turn into another spam thread.

To those of you who are reading this in search of advice:
I wish you all the best as you begin your journey into the world of programming. Remember, if you ever get stuck on a problem, let us know and we'll help you out. We just don't want to see any more threads asking how to make an MMORPG in less than a week. Be optimistic about what you can create, but try to keep your current target realistic. Don't make anything that you think might be too big. If you think it will be too big a project for you, jot it down, and shut it out of your mind for a while. Make some smaller projects, learning new things along the way, until you finally feel ready for that project. When you finally feel ready, get that piece of paper which you planned it on, and start to think about it. Is it achievable now? If not, start thinking about what it is that you need to learn. Go and learn it, and come back to your big idea.

Thanks for reading! smile.gif
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KYA
RE: To Those Of You Who Want To Make An MMO Game
8 Aug, 2008 - 01:54 PM
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#include <nerd.h>
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WEEEE STICKY!!!
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DTR
RE: To Those Of You Who Want To Make An MMO Game
19 Aug, 2008 - 04:05 PM
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Oh, the irony...
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KYA
RE: To Those Of You Who Want To Make An MMO Game
19 Aug, 2008 - 06:54 PM
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...of....?
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gabehabe
RE: To Those Of You Who Want To Make An MMO Game
20 Aug, 2008 - 03:16 AM
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Donkey DIC
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I think he was referring to the following:
QUOTE(me)
Please only post if you have something constructive to say
QUOTE(KYgAy)
WEEEE STICKY!!!

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KYA
RE: To Those Of You Who Want To Make An MMO Game
20 Aug, 2008 - 10:09 AM
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it all makes sense now...
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DTR
RE: To Those Of You Who Want To Make An MMO Game
21 Aug, 2008 - 02:43 PM
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It was better without explanation....
Kinda dulled the punchline.
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KYA
RE: To Those Of You Who Want To Make An MMO Game
21 Aug, 2008 - 05:04 PM
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It would have been better if I had read the ENTIRE OP. smile.gif
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stayscrisp
RE: To Those Of You Who Want To Make An MMO Game
21 Aug, 2008 - 05:34 PM
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I wouldn't really call that ironic, but thats a debate for elsewhere smile.gif
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gabehabe
RE: To Those Of You Who Want To Make An MMO Game
22 Aug, 2008 - 03:52 AM
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Please don't make this the next spam thread sleep.gif

And it's all KYA's fault. You should be ashamed of yourself.
Now bow your head in shame.
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stayscrisp
RE: To Those Of You Who Want To Make An MMO Game
22 Aug, 2008 - 05:44 AM
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Making MMORPGS is really hard icon_up.gif
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KYA
RE: To Those Of You Who Want To Make An MMO Game
22 Aug, 2008 - 07:33 AM
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You bring up a really good point staycrisp. At what point does a RPG become a MRPG; in fact what exactly counts as multilayer? Furthermore, how does one clarify between a MRPG and a MORPG. Surely the definition of the word online is skewed to one's favor. Where is the line drawn between MORPG and MMORPG? At what point are there enough warm bodies to declare it massive? Consider heart attacks: it may be a little one, but it causes a massive effect. Likewise, one player can have a massive impact within the game world.

Case in point: Elder Scrolls 4. You are a single player that creates massive problems and solves them. You singlehandedly do all the massiveness. Is that now a MMORPG? Probably not, but we as society can no longer sit idly by as this progresses. It is up to the lawmakers to decide when a MORPG becomes a MMORPG. I urge each and every one of you to write to your respective congressman or senator and demand action! It is in your hands!
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