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XNA?

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XNA?

3DrunkPandas
post 1 Jun, 2008 - 04:12 PM
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So, I'm currently learning C# as my first known programming language, with my ultimate goal being to start coding games as a hobby. The XNA framework caught my attention recently, especially with the 3.0 alpha version that is compatible with Visual C# Express 2008, but is it worth it to work in that framework? Are there any reasons I might want to avoid it?
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KYA
post 1 Jun, 2008 - 04:40 PM
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As far as I know it won't give you herpes. I would check it out since you're working with C#.
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crcapps
post 2 Jun, 2008 - 07:50 AM
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XNA simplifies a lot of things- when you create an XNA project, it creates a loop framework for you: A main game loop, which calls the drawing loop and logic loop with each iteration.

Studying the template XNA project is pretty nice for figuring out how a game is supposed to be put together.

The other thing it does: It abstracts the DirectX API into a simpler wrapper API, so you don't have to go diving through all that code just to draw a freakin' circle.

Graphics programming is its own animal and XNA takes care of a lot of that for you.

QUOTE(3DrunkPandas @ 1 Jun, 2008 - 04:12 PM) *

So, I'm currently learning C# as my first known programming language, with my ultimate goal being to start coding games as a hobby. The XNA framework caught my attention recently, especially with the 3.0 alpha version that is compatible with Visual C# Express 2008, but is it worth it to work in that framework? Are there any reasons I might want to avoid it?

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bflosabre91
post 2 Jun, 2008 - 08:31 AM
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xna is perfect for learning to make games. its great because it simplifies a lot of things so u can get going a lot faster. its not ideal for big commercial games, but for hobbyists, thats basically what its for. so def check it out
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KYA
post 3 Jun, 2008 - 04:50 AM
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#include <nerd.h>

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I thought I'd give this a try, installing now (only version 2.0 though since my VS is 2005). After playing around for a while I'll shoot some thoughts up here is anyone is interested.
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1lacca
post 3 Jun, 2008 - 06:01 AM
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Shoot it bro!
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3DrunkPandas
post 3 Jun, 2008 - 08:05 AM
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QUOTE(KYA @ 3 Jun, 2008 - 04:50 AM) *

I thought I'd give this a try, installing now (only version 2.0 though since my VS is 2005). After playing around for a while I'll shoot some thoughts up here is anyone is interested.


Nice! I think it is only compatible with the express edition tho, which is a shame if you have the full edition.
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crcapps
post 3 Jun, 2008 - 08:12 AM
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Yeah, the XNA 2.0 and before is only compatible with the corresponding Express Edition.
XNA 3 is the only one that works with Visual Studio, and I think only with 2008.

QUOTE(3DrunkPandas @ 3 Jun, 2008 - 08:05 AM) *

QUOTE(KYA @ 3 Jun, 2008 - 04:50 AM) *

I thought I'd give this a try, installing now (only version 2.0 though since my VS is 2005). After playing around for a while I'll shoot some thoughts up here is anyone is interested.


Nice! I think it is only compatible with the express edition tho, which is a shame if you have the full edition.

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KYA
post 3 Jun, 2008 - 08:14 AM
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Negative, 2.0 works with normal 2005 editions. I'm using 2005 standard. So far my experience with it is overwhelming positive. You can get a screen up and running in under a minute rather then the ridiculous amount of code to set up a window in directx. I can't help but shake the feeling I'm missing out on hardcore programming, but I think it's worth a shot to play around with. Syntax is throwing me off somewhat.
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.Maleficus.
post 3 Jun, 2008 - 05:13 PM
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QUOTE(KYA @ 3 Jun, 2008 - 08:14 AM) *

Negative, 2.0 works with normal 2005 editions. I'm using 2005 standard. So far my experience with it is overwhelming positive. You can get a screen up and running in under a minute rather then the ridiculous amount of code to set up a window in directx. I can't help but shake the feeling I'm missing out on hardcore programming, but I think it's worth a shot to play around with. Syntax is throwing me off somewhat.

Ditto. XNA is actually a very nice framework. MS also has some very nice tutorials set up and you can get up and running in no time.
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HeadShot
post 3 Jun, 2008 - 07:19 PM
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I'm downloading 3.0 now. Giving it a shot.
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3DrunkPandas
post 3 Jun, 2008 - 08:52 PM
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QUOTE(HeadShot @ 3 Jun, 2008 - 07:19 PM) *

I'm downloading 3.0 now. Giving it a shot.


If you find a way to get the templates running with 3.0, let me know. They have that awesome RPG template avaible for download on the XNA Creators Club website, but unfortunately I could not get it to run with this version blink.gif .
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